Antwolves, pretty much exactly what they sound like. This is the soldier concept, they hunt in packs. Once they tackle their prey, the coarse fur on their underside helps them hold on long enough to sting. They use a paralyzing toxin to make their prey stiffen and become paralyzed. Once they have their prey, the use their meathook limbs to drag them back to the nest. Those silhouettes are the other types of their species, the soldier, the males, and the queen.
This is a really interesting idea you've come up with. Combining the cunning nature of a wolf with the revolting unnatural frame of a bug(shameless insectophobe here) makes for a striking combination. The tension in the legs adds a lot, the thing looks like it could break into a mad charge at any moment. At the same time, it has a very solid posture; the raised hind legs exhibit a nice synergy with the lowered forelegs, and the relaxed yet at the ready middle limb just adds to the appearance of ferocity tempered with caution and instinct.
My only big complaint is that the image leans a bit further towards insect basis and doesn't show off enough influence from the wolf. While the jaw has a real neat bony look to it, I would like it better still if it showed off a set of canine teeth. I also feel like it could use a bit more bulk, but that's an even more nitpicky thought on my part.
By far, my favorite detail is the lower segments of the legs, which really bring in the best of both worlds; the segmented pattern gives a very uncanny skeletal appearance whilst the paws really come off as heavy and dangerous.
Overall, barring a few minor differences in preference, this is a very well done work. I really love the concept, and I hope you explore it more in the future.
This is the very best kind of chimera. One that blurs the components so much, it becomes a completely different entity. The quadrupedal stance was a great touch.
My only big complaint is that the image leans a bit further towards insect basis and doesn't show off enough influence from the wolf. While the jaw has a real neat bony look to it, I would like it better still if it showed off a set of canine teeth. I also feel like it could use a bit more bulk, but that's an even more nitpicky thought on my part.
By far, my favorite detail is the lower segments of the legs, which really bring in the best of both worlds; the segmented pattern gives a very uncanny skeletal appearance whilst the paws really come off as heavy and dangerous.
Overall, barring a few minor differences in preference, this is a very well done work. I really love the concept, and I hope you explore it more in the future.
The Artist has requested Critique on this Artwork
Please sign up or login to post a critique.